So i want to be able to Play a different animation depending on the value and i dont want to use alot of ifs so i just want to be able to add a prefix, for example
if you did PlayAnim(Idle,0.2,true) it would see that you want to do the idle animation so it would do Idle:Play(0.2) but if the other value was true it would be like PrefixIdle:Play(0.2)
local function PlayAnim(animation,FT,playing)
if playing == true then
if stance.Value == false then
--goofy
animation:Play(FT)
else
'regular'..animation:Play(FT)
end
else
if stance.Value == false then
animation:Stop()
else
animation:Stop()
end
end
end
heres my code