Adding Direction To Body Velocity

I’m still a beginner at scripting and don’t understand much about body velocities, cframe, etc. But I was wondering how I would be able to give a part a body velocity in the direction that the player is aiming at.

Velocity(property of BodyVelocity) is a Vector3 value and measured studs per second. For example, if you create a BodyVelocity, parent it to a Part, and set the Velocity = Vector3.new(4, 0, 0), the Part will move 4 studs per second on the X-axis in the game world.


If you wanna know more about CFrame, vector,… You can go to these links: