Adding multiple Blockmeshes to a single part (or workaround for this that doesnt involve adding new instances)

Hello!

I have been wondering if there are ways to apply multiple BlockMeshes to a part to fill all sides with a flat pane without cloning the part to compensate for those sides. Workarounds are accepted with the aforementioned exception!

Left example: Only one side
Right example: Multiple sides, acquired with more parts when the desired product is using more BlockMeshes and less Parts

I have looked, but I cannot find any results for this. It could be because im using my words wrong or these topics just don’t exist, probably because it might just be impossible. I have also searched on google and nothing.

Thank you in advance whether you could help or not!

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Use a flat plane MeshPart (4 vertices, 2 tris) and make the DoubleSided Property true.
Use each one as a face of the box.
A plane has 4 corners and 2 triangles. If you double side it then it’s going to appear to be a single face on a cube.

Each Blockmesh still has 6 faces even though your scale is tiny.

I’m sure that even having 5 or 6 of the flat MeshParts would still be a lot more performant than other ways you’d get this same effect.

I.. How?

Lol sorry, typo. I’ve edited the first post.
4 vertices, 2 tris.

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