I have been wondering if there are ways to apply multiple BlockMeshes to a part to fill all sides with a flat pane without cloning the part to compensate for those sides. Workarounds are accepted with the aforementioned exception!
Left example: Only one side
Right example: Multiple sides, acquired with more parts when the desired product is using more BlockMeshes and less Parts
I have looked, but I cannot find any results for this. It could be because im using my words wrong or these topics just don’t exist, probably because it might just be impossible. I have also searched on google and nothing.
Thank you in advance whether you could help or not!
Use a flat plane MeshPart (4 vertices, 2 tris) and make the DoubleSided Property true.
Use each one as a face of the box. A plane has 4 corners and 2 triangles. If you double side it then it’s going to appear to be a single face on a cube.
Each Blockmesh still has 6 faces even though your scale is tiny.
I’m sure that even having 5 or 6 of the flat MeshParts would still be a lot more performant than other ways you’d get this same effect.