Adding new meshes in blender generate automatically rotated

I am trying to make it so that whenever I add a mesh in blender it wont be automatically rotated. Here is a video of what happens for me:

Is there any settting I accidentally shifted?

Thanks :smiley:

I’m guessing your align is set to ‘view’. When you add the object, go to the little drop down menu that appears at the bottom left, go to align and select ‘world’.

eg

image

1 Like

This works, But it does not keep alignment when you close and reopen blender. Like start up

I’m not sure, you must’ve changed the default value some how. Try saving the current file as the start up file?

So I should just delete and redownload blender basically

You could try what I mentioned above to save some time. If not then yeah probably.

1 Like

Thanks so much it works!

Have a great day

1 Like