Adding Studs To CFrame Of Part

Hello, I’m trying to add stud set to the part but haven’t found anything if anyone could find any solutions that would be great.

RunService.RenderStepped:Connect(function()
	if GetMouse and GetMouse.Target then
		if GetMouse.Target:GetAttribute("PlotPart") then
			part.Transparency = 0.5
			part.CFrame = CFrame.new(GetMouse.Hit.Position) * CFrame.Angles(math.rad(0), math.rad(Rotation), math.rad(0))
			CFramePart = part.CFrame
		end
	end
end)

What does it has to deal with provided code?
Select parts you want to have Surface category visible and run this inside command bar:

for i,v in game:GetService("Selection"):Get()::{BasePart|Instance} do if not v:IsA("BasePart") then continue end v.TopSurface=Enum.SurfaceType.Studs  end