Additional information of the server (up time of servers)

I have a game that would teleport all players into another place when criteria is met. Sometimes the teleport might fail and then that server is stuck forever.

As a Roblox developer, it is currently too hard to check which of the server has been up for a very long time.

If Roblox is able to address this issue, it would improve my development experience because there could be many servers at the same time, and it is almost impossible for us to just hop in and out of them one by one to find the problematic server. for example below, i know that normally the server should run below 30mins. and if it ran for 8 hours, then it is clearly stuck.

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Here’s different use-case: It’s very useful to know how long the servers have been running, because games always have memory leaks that builds up after a few hours or even days, the server becomes very slow and kinda unplayable. If this was added, it will be way easier to find a fresh server without any lags at all and that would improve our experience (as a normal player).

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Does time() not do exactly this?

… to do a ‘time()’

i quoted the relevant parts.

Whoops. Completely misinterpreted what you suggested. :sweat_smile: Maybe I shouldn’t scroll the devforum so late in the evening.

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