Hello Devs!
i was recently trying to create an admin panel that is public and loads the module script off the marketplace like many other packages and my model keeps getting taken down when put on the marketplace.
i have tried alot of things such as reading the marketplace rules and i saw nothing in my code that broke the rules i even deleted 2 of the biggest scripts and it still said no.
can anyone help me find the issue that roblox is flagging this for?
AlfieMain.rbxm (71.9 KB)
4 Likes
Inkthirsty
(Inkthirsty)
November 4, 2025, 3:51pm
2
does your code have require(id) because roblox auto flags uploads as malicious if it requires an external module now
no it does not contain any fetching scripts by id you can download the source.
1 Like
Inkthirsty
(Inkthirsty)
November 4, 2025, 3:53pm
4
yeah i just downloaded it now and saw it doesnt require anything externally, does it tell you what’s wrong (e.g. misusing systems)
1 Like
no i might contact roblox appeals and see what causes this
Inkthirsty
(Inkthirsty)
November 4, 2025, 4:57pm
6
did you appeal in the first place and when it got moderated what did it tell you was wrong with it
i tried using the automated appeal system and it got declined all times for misusing systems
im gonna use the email and see if they will give me any other result
NOTEKAMI
(NOT)
November 7, 2025, 3:04am
8
Hey, this might be related.
Edit: as of November 7, 12:27 PM, this issue has been fixed .
Roblox’s Creator Store automatically moderates any assets if you attempt to publish them.
This automated system flags any content that may obscure engine features, such as getfenv and setfenv, script execution, including Custom Lua Virtual Machines, and the requirement of remote assets.
Since requiring remote assets was flagged in free models, the solution Roblox used was to moderate require(assetId), loadstring, InsertService:LoadAs…