I spent over 50k robux on several different ad campaigns with varying targeting audiences and ended up getting a bunch of children with little to no common sense, almost behaving bot-like.
When my game got recommended for 1-2 weeks, the player influx were genuinely capable people who were interested in the game and could understand how to play. Every time I run ads my dislike ratio goes down around 2-5%, and watching visitor gameplay, they have less capability than video game journalists.
Examples of behaviors I’ve seen:
- Running through razor wire and leaving when they die
- Shooting rescue helicopters instead of the enemies chasing them, leaving once they die
- Chasing a horde of enemies with a pistol and then leaving once the horde decides to kill them
- Running into gas clouds and running around in them before slowly dying and leaving
- Completely ignoring the big ass “RESCUE HERE” objective and walking around [NEARBY] before leaving
- Driving up to a friendly military position, shooting them, and then leaving when they realize they can’t kill friendlies
I am not stupid and I understand there’s a chance the normal gameplay can definitely be boring or not have enough flare for players to see “Wow this looks cool let me stay,” and maybe their behavior is a product of being bored and doing “one last thing” before they leave, but there have been hundreds of players who show similarly nonsensical behavior FROM THE GET GO when they load in.
Yes there is a tutorial, yes it is simple, no it is not a huge wall of text, it is mostly images.
NONE OF THESE THINGS HAPPENED WITH PLAYERS FROM RECOMMENDATIONS
Here is the game, please reply here with negative feedback rather than disliking.
Cronus Isles | Play on Roblox
Thanks.