Adventure Simulator | Update Log + Guide

:crossed_swords: ADVENTURE SIMULATOR :crossed_swords:

This game’s development started on 12/25/2018. Due to how many things are in the game, there are some random occurrence that can occur. We’re working hard on resolving these issues.

  • Update: We’ve failed to resolve these bugs and have decided to move on from this project. I want to thank everyone involved and everyone who supports the game. Development may continue in the future, stay tuned.

:hammer_and_wrench: Bugs we don’t know how to fix: :hammer_and_wrench:

  • Teleportation glitch - Randomly teleports players through zone portals when they don’t go through them, can also teleport a player to an agility course that they don’t have the requirement for.
  • Skill Cape levels - Due to recent updates, Skill Cape levels are having some issues and aren’t leveling past level 1. This makes Dominus Hoods impossible to be unlocked at Skill Cape level 5. (Your Skill Cape XP will most likely not be effected, this is hopefully just a visual glitch.)
  • Data Loss - We’re not entirely sure whats going on with this but sometimes we can recover data and sometimes we cannot. We’re looking into this. If you lose XP multipliers that you paid for please contact me.

Update Log:


11/4/2019:

  • Earning XP by swinging swords, running around the map and doing agility courses now gives an equal amount of resources
  • Large numbers are now abbreviated in most places. (1k, 2M, 3B, 4T, 5q, 6Q)
  • Quests now give XP + Resources
  • XP Lamps now give XP + Resources

10/22/2019:

  • 2x Run Speed Gamepass - Increases walkspeed by 2x and gives player 2x agility XP when running
  • 2x Gems - Doubles the amount of gems rewarded when collected.

10/21/2019:

  • Zone prices were lowered by 25%+
  • Quest rewards were increased in Zones 1, 2 and 7
  • Agility course treasure chest rewards lowered by 50%

10/20/2019:

  • Backpack revamp (20 new backpacks, capacity increases, cost decreases)
  • Marketing content (new icon, thumbnail, advertisement)
  • Tool bug fix that only gave Resources and XP every other time the “leveling skill” progress bar was completed while Mining and Woodcutting.
  • Player health has been implemented but enemies don’t do damage yet.
  • Limited time gamepass sale (10-30% off all gamepasses)

Game Guide:


[center]This is a huge game so please read the guide to understand how to play. This game is an RPG Simulator with multiple methods of making coins rather than the standardized one method of gameplay and rebirths.[/center]

Background info:

  • There are 5 skills in game. When players join the game, they start at a Total Level of 5 because they have 5 level 1 skills. Total Level is the number of all their skill levels combined.
  • Total Level is not used to unlock tools. Coin Multiplier increases based on your Total Level, so leveling up skills directly increases how many coins players make per inventory.
  • Coins are not used to purchase Tools, Tools are unlocked by leveling up Skills.
  • There are 3 types of Tools. Swords(Combat), Axes(Woodcutting) and Pickaxes(Mining) are unlocked at Levels 1,5,10,15,20,25,30,40,50,60,70,80,90.
  • Once Swords, Pickaxes or Axes are unlocked, players must purchase them from the shop.
  • Players can find all of their tools in their Inventory by pressing the button with the backpack icon under the Sell button.
  • Backpacks, Zones, Trails and the Coin Leaderboard are the only things that currently require Coins.

How to use tools to earn XP and Resources:

  • While a Sword is equipped, players can Click / Tap and Hold anywhere on the screen to earn Combat XP! Now use your Sword to slay an enemy to earn Slayer XP and Resources!
  • While an Axe is equipped, players can Click / Tap and Hold on a nearby Tree to earn Woodcutting XP and Resources!
  • While a Pickaxe is equipped, players can Click / Tap and Hold on a nearby Ore to earn Mining XP and Resources!
  • Touch the green arrows on Agility courses and Rooftop Courses to earn Agility XP. You also earn Agility XP and Resources for running around the map!

Damage Info:

  • Combat Level determines how much damage Swords do to Enemies.
  • Mining Level determines how much damage Pickaxes do to Ores.
  • Woodcutting Level determines how much damage Axes do to Trees.
  • Slayer Level determines which enemies players can fight.
  • Agility Level determines how fast players can run.
    (When pets are released in the next few weeks they will multiply tool damage and resource gain per click)

Basic Features:

  • Resources are collected by swinging your sword.
  • 2x Resources are gained by slaying enemies, mining ores and woodcutting trees.
  • Resources are sold for coins on the sell pad.
  • Players level up skills from gathering resources.
  • Players coin multiplier increases every time a skill is leveled up.
  • Purchasing bigger backpacks for coins allows players to hold more resources at once without having to sell.

Intermediate Features:

  • Quests:
    There are 3 types of Quests in every zone. Slayer, Woodcutting and Mining. Completing quests rewards players with bonus XP and Resources!

  • XP Lamps:
    Players can collect gems on the map which can be used to purchase XP Lamps. There is an XP Lamp vendor in every zone. When an XP Lamp is purchased, it awards XP to a random skill and also awards an equal amount of Resources. The amount of XP the vendor gives per lamp increases based on the zone but so does the gem cost. (Collecting 10 gems = 1 XP Lamp)

  • Agility Courses:
    Two different types of agility courses can be found on the map. 3 Agility Courses and then 5 Rooftop Agility Courses. The 3 Agility Courses have level requirements and have chests at the end of the course which rewards coins based on your Total Level. The 5 Rooftop Agility Courses dont have chests at the end, but can be completed much faster than the other 3.

Advanced Features:

  • Skill Capes:
    After reaching level 100 in a skill, players are rewarded with a Skill Cape! If players continue to earn XP in their skill that is level 100 then their cape gains XP and can be leveled up.

  • Dominus Skill Hoods:
    After reaching Skill Cape Level 5, players are rewarded with matching Dominus Skill Hood! :hammer_and_wrench: NOT WORKING :hammer_and_wrench:


Coming Soon:

  • Pets
  • New Skills!
  • Enemy Damage + Armor
  • Level 100 “God” Tools (Godsword, Godaxe, Godpickaxe)
  • Gold Trimmed Skill Capes at Cape Level 25
  • Zone 8 and Level 100 Enemy, Ore and Tree
  • Bug fixes

Game Link:

https://www.roblox.com/games/3371864346/Adventure-Simulator-BETA?refPageId=1652dc99-e1b6-43f7-966b-77431b635f14

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