So, I was wondering what is everyone’s thoughts on making a successful game? I see the most famous games are like RPG games that are aimed towards younger audiences. I am working on a pet RPG game right now, I was wondering what advice do you all have for making a successful game?
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Moved to #help-and-feedback:game-design-support, since the question is directed towards on the details around creating a successful game. A great game design becomes a great product, a game which many players enjoy.
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Simple…
Introduce stuff that doesn’t exist in other games but which seems interesting to experience.
I’m the creator of Bloxy Roads which is a game that combines some derby and racing
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