Advice for Roblox Game

Hello everyone! My team and I recently released our game Mini Hide and Seek, and do need some feedback.

The has a horrible 54% LDR :sob:, but we are averaging decent CCU with 45 averages, and 120 highs.

I am looking for some advice on:

  • monetization
  • getting players to play longer (playtime optimization)
  • bugs
  • feature requests

I do think we are doing something wrong as players are disliking our game concistently.

2 Likes

I do think we are doing something wrong as players are disliking our game concistently.

After a quick test, I noticed that some of the side UI (on both sides) obstructs some of the movement keys on mobile (phone)

1 Like

It seems like a decent game. The only issue I have with it is that it gets boring very quickly and is like every other generic hide-and-seek game on Roblox. Seekers also shouldn’t have a ā€œBecome hiderā€ option at the start, I just don’t think it’s necessary, even if it costs Robux. It’s also very repetitive; you do the same thing every round. You could add special game modes to make it more immersive and capture the attention of players. I was also shot through a wall somehow, not sure if that’s intentional.

I will look into that.

I was hoping I can find more advice on this part, since, as we already do have special rounds

This is fixed in the latest update, right side buttons are moved up to not interfere with gun+jump buttons, alongside the left buttons for the joystick.

1 Like