Advice on my new game!

I just made a new Roblox game. Please check it out and give me some feedback!

4 Likes

You could add some songs if you want and you need to unable the protection bubble so players can’t cheat and also if you want you can add custom maps or custom animations or custom characters :slight_smile:.

Game Logo:
2/10
Unorganized text, seems randomly placed, and in bad spots

In game UI:
4/10
Emojis do not look good on UI whatsoever. And the text used just looks very awkward. Especially when it’s telling you your team. Colors don’t really fit.

In Game Builds:
2.5/10
Too basic, too much free models.

I randomly got coins and wins when I was AFK as well? Awkward.

2 Likes

6/10 I suggest that You add more detail to the lobby that way players don’t just leave when they see an empty/plain spawn point also I suggest that You add more Color/Detail to the Shop Ui

2 Likes

I feel like the game matches are too short. The king should be granted more powerful weapons and higher HP compared to soldiers, as the king dies very quickly, making each match very short.

It’s actually oddly fun in a sense, although it does get boring after a few minutes. Add a so to say “quest” or “goal” system, where players can, for example; kill 10 players for 100 gold. Having this will keep players in the game for longer to achieve the goal.

The UI is very basic, although all I would recommend is to size it down and place them in better spots.
The thumbnails and game icons are very very basic. If you wanted I could make you some free of charge.
The builds, like said from @tobo_ggan are too basic, and consist of too many free models. Try making your own models, they don’t need to be hyper-realistic.
There should be some in-game music to liven up the gameplay.

One thing I realized is that the game tells you that you are a king regardless if your a king or soldier, try fixing that bug.

A few other problems do occur but aren’t too large. Your main focus should be gameplay, UI, and game thumbnails and icons. Other than that it isn’t way too big of an issue.

I’d rate this game 5-6/10.

2 Likes

To add on, a low poly version of this might look nice.

1 Like

True, considering this seems to be a cartoonish-style game, or what you’d call it.

2 Likes

4/10, right off the bat. That may be harsh but this game needs a turn around quickly. The ui is all over the screen making it almost impossible to see people in that general direction. The logo for the game is just text and models. I found a way to float in the air all game.

How to fix the game?

Fix the bug where you can sit in a chair in mid air all game. Send all of the UI into one menu so it isn’t on screen. Make a logo in either paint.net, microsoft paint (Not the best option), or any other free options. This game has a lot of potential that it just isn’t living up to.

2 Likes

sigh, alright. honest feedback time

Icon/Thumbnail: 2/10
the word ‘the’ should come before king. I read it as Protect King the since I wasn’t paying too much attention to it at first. the quality is low and it honestly doesn’t look too appealing. maybe try making the words on one line on the bottom and make a gfx of the two kings facing off.

Lobby 1/10
make a better lobby. when someone joins the game, the first thing they see is the lobby. if you dont drive it home with the lobby then the player will most likely not want to continue playing. maybe remove all of the unanchored parts and make a little grass area with rocks as the barriers, and trees and a path in the middle. maybe add a small obby that the players can do for some quick cash and as something to do while they wait for the game to start again.

Game Map 3/10
it’s not the worst. . . but the amount of free models are just not a good look on the game. it’s better to put in effort to build your own things and make it match the style and fit your game perfect rather than having to find something that somewhat works with your game. if you can’t do this then there’s builders that you can hire that can do that for you.

In-Game GUI 5/10
the emojis look weird, and maybe make it more organized. they’re all over the place and the colors are weird. maybe put it all in an organized menu or put it all on one side as a stack.

Gameplay ??/10
not really sure what to rate it. the rounds are quick since the kings are vulnerable and their weapons are weak. maybe add more damage from their weapons and increase their health. doing this will maybe increase the time it takes for a round to end.

Overall. . . 3/10
the game has potential, but there’s a LOT of room for improvement. I hope you read this and take these things into consideration and use it to improve your game. best of luck to you and your team.

Honest feedback:
UI: It looks basic, but I can understand that this is your first game and you’re probably learning.
In-game builds: Basic as well.

I haven’t tried to play the game but it is a great start of your game. I hope you and your team will improve over time!

Advice:
It’s okay if it is bad at the beginning because nothing would be amazing overnight. It is a part of your journey to improve your skills and game as time goes on. You can’t see or feel it but it will make a huge difference in the future once you go back to your past projects.

I think your game is a good example of getting started because most people didn’t realize their projects are so ambitious (assume they are at beginner stage) that it may be abandoned in a few weeks.