Hi, I’ve been having a really strange issue with my game Bey’s Interview Office.
Since August 6th, the game has repeatedly been moderated for “Misusing Roblox Systems”.
I appealed the first moderation and it was accepted, but the game continued getting moderated afterwards. I’ve now had multiple moderations for the same reason, with the appeals repeatedly being accepted after 4-10h.
To figure out what was causing it, I removed basically everything from the experience, including scripts. I eventually tested publishing the game with no scripts, no map, and practically no content at all, and it still got moderated.
I have (compressed videos) showing this happening:
- Studio: publishing the essentially empty experience (Watch 2026-08-12 12-14-50 | Streamable)
- Website: playing/refreshing the experience until the moderation warning appears (Watch 2026-08-12 12-16-49 | Streamable)
And here I have a screenshot of my violations & appeals page regarding (now) the empty game:
At this point I genuinely have no idea what could be triggering this. I originally suspected Adonis or something in my scripts, maybe even HTTP Requests, but after removing everything, that doesn’t really make sense anymore.
Could this be an issue where an experience that was previously flagged continues getting automatically moderated, even after an appeal is accepted?
I also contacted Roblox Appeals about this. After an initial automated message confirming that my request had been received, I eventually received a response from Roblox Appeals stating that my account had been moderated for uploading an image file" that violated the Community Standards under “Misusing Roblox Systems”.

Proof:
This is especially confusing because Bey’s Interview Office is a game/experience, not an image file.
The response doesn’t even appear to describe what was actually moderated, and it still doesn’t explain why the same moderation continues to happen to an experience that now has essentially nothing in it.
That’s why I’m posting this here. I’d really appreciate any insight from other developers or Roblox staff who might know what could be causing this.
It really shouldn’t be this difficult for a billion dollar company to invest in a proper moderation system instead of relying on automation that repeatedly flags content incorrectly ![]()


