I have an ai and he runs into walls and he isn’t trying to make not creating a new path to find a way around the walls I copied and pasted the same extract monster into a new baseplate and ran it and it worked perfectly but in my main game he can’t do a maze but in the new baseplate he’s just fine
How wide is the maze? You can change the Radius of the path by doing
PFS:CreatePath({["AgentRadius"] = 1, ["AgentHeight"] = 3})
Yea but I Dident change anything on the new one and he’s fine