AI That follows commands

Hello,

So i’ve been struggling lately, i have everything ready i wanna make a solo project game, but im not that great at scripting and youtube tutorials can only help to a limit…

I want to make AI that follows commands written by the player in the chat or a UI it really doesn’t matter if it works the same, so each player will have his own squad and can control it to group or charge or stand still somewhere. If you’ve ever played mount & blade or shieldwall you’ll know what im talking about!

That’s it really! Thanks in advance to anyone willing to help !

Player.Chatted event is useful as it gets fired every time the targeted player chats in the chat box and it passes in the message that was sent by the player to the connected function.

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Thanks, that’s the key feature i wanted to know ! I hope more people reply so i can have an even better idea!