I want to create a rope between a ragdolled player and a moving player. The way I did this is attaching a rope from the ragdoll to an invisible part, which has an AlignPosition that flies to the moving player.
The problem is that the AlignPosition sometimes gets offcentered, staying still when far away from the moving player. I’ve tried messing with the values, Massless and Responsivity, but nothing works.
robloxapp-20200617-1437553.wmv (5.3 MB)
https://gyazo.com/4b94774c444e68bd25c4d9d7a0fa7263
local Rope = Instance.new("RopeConstraint",rootpart)
local Attachment0 = rootpart.RootAttachment
local DownedAttachment = interactable.HumanoidRootPart.RootAttachment
local RopeInvisPart = game.ServerStorage.BeastStuff.RopeInvisPart:Clone()
RopeInvisPart.Parent = interactable
RopeInvisPart:SetNetworkOwner()
RopeInvisPart.CFrame = rootpart.CFrame
RopeInvisPart.AlignPosition.Attachment1 = Attachment0
Rope.Attachment0 = DownedAttachment
Rope.Attachment1 = RopeInvisPart.Attachment1
Rope.Length = 10
Rope.Enabled = true
Rope.Visible = true
Rope.Restitution = 0