AlignPosition isnt working as expected for me

So im trying to add collision to my hands in VR, so i made a transparent hand with cancollide off, and I used CFrame to move it to the controller. then I got a hand with cancollide on and i used AlignPosition and AlignOrientation to position the Collideable hand where the transparent part is and the collideable hand literally just goes right through…

I dont really know how to fix this issue so if anyone could try to help me that would be greatly appreciated :slight_smile:

I don’t want someone to write out an entire script for collideable hands I would just like an explanation on how I would go around fixing it, Thanks! PS: Here is a video :slight_smile:

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i fixed it! all i had to do was just disable rigidityenabled and make the responsiveness to like 100 and it works pretty well, sorry for not searching that much beforehand but yeah if anyone ever wants to make collideable hands this is how you could do it :slight_smile: it isnt the best but it works

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