So im trying to add collision to my hands in VR, so i made a transparent hand with cancollide off, and I used CFrame to move it to the controller. then I got a hand with cancollide on and i used AlignPosition and AlignOrientation to position the Collideable hand where the transparent part is and the collideable hand literally just goes right through…
I dont really know how to fix this issue so if anyone could try to help me that would be greatly appreciated 
I don’t want someone to write out an entire script for collideable hands I would just like an explanation on how I would go around fixing it, Thanks! PS: Here is a video