All proximity prompts stop working after a few triggers

I tried looking for solutions but couldnt find any

Looks like your debounce was never reset. Would need to see the scripts.

Other than that, it is possible to be too close to the prompt. If the player’s collision box is so close that parts of their body are inside or beyond the ProximityPrompt’s detection zone, it can fail to trigger altogether.

If that’s the case, you could set prompt.MaxActivationDistance = 0 or place the trigger in a spot where the player’s collision will not be a problem.

I’ve actually made the same thing. I remember having problems with the prompt from inside the locker due to this and switched to a ClickDetector due to that.

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