All secure! ~ Safe & Bomb System

I made this safe that you can explode with a C4! I am going to make it tween open in the future and not kill the player when opening, or not! I’m not sure.
I made this by putting a BoolValue into the player called “hasExplosive” then settings the value to true when the C4 is picked up, which then enables the ProximityPrompt in front of the safe, and them KA-BOOM!

(Once the player dies / explodes the safe they must pick up the bomb again to explode the safe.)

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