Allow Access To Objects That Require Non-Replicated Items


I am not sure what other developers think or feel about this situation. But, I find it very annoying that when I have a ViewportFrame for example, and go into its object filter and can’t insert a camera without having to script one in. Sure, I could go through the process of inserting one into the workspace manually, but we’re all for faster development, right?

I have no knowledge of the source code that allows for what to be replicated or not, but I am sure there is a way Studio could have a whitelist (exception class) that would grant special objects access to non-replicated items in the Workspace. This isn’t just for one object, there may be more out there, some I myself don’t use.

This topic was automatically closed after 1 minute. New replies are no longer allowed.