Allow built-in GUI hiding keybinds for developers

With the advent of the FFlag allowlist, one of the most useful FFlags will soon be killed.

DFIntCanHideGuiGroupId was mostly popularized by Bloxstrap to my knowledge, and it permits the use of the built-in GUI hiding utilities that staff(?) have access to for.. anyone in the set group! These tools not only include hiding a game developer’s custom GUIs, but also the Roblox CoreGui.

These are useful for content creators trying to record footage, but also to developers themselves to take clean video of game worlds running in the client. Whilst these can be done in Studio, there is the high possibility that a bunch of debugging tools or Studio-specific behavior (i.e. RunService:IsStudio() gated code) gets ran, which may alter the experience.

I’m unsure if these should be available to anyone, but I believe the feature should be enabled for developers of games (including CoreGui hiding, that is personally my most used one for taking nice cinematic screenshots and recording trailers at full resolution, rather than needing to crop in video to hide CoreGui elements), similarly to how freecam is available to developers.

Whilst this functionality can be written by a developer themselves in games, it is impossible to hide the CoreGui this way, and it seems a bit pointless writing a feature that already exists in the engine.

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This already exists. FFlags only let non-developers use it, but any dev of a game can do ctrl shift c/g/n to hide gui.

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I can’t seem to get these to work for me if this is the case right now. I just tried doing it in an experience I work on and the keybinds do nothing.

those fflags sadly aren’t whitelisted

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I need this feature to be re-enabled. The DFIntCanHideGuiGroupId fflag was a core part of my workflow involving recording ingame video previews for some of the emotes in the game I work on. I currently do not have studio access, but I am still relied on for properly recording emotes in a developer place and editing together a video to send to the developers. A way that this could be re-implemented in a way that works for me is to add a new permission to communities to allow certain members to hide the gui.

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