Allow simple math to be performed by numeric inputs on the Transform gizmo (28.25/4 → 7.0625)

I spend a lot of time in Roblox Studio placing and spacing parts. A very common task is dividing a distance into equal steps. Example: I duplicate a window model, move the copy 15 studs to the right, and then I want to fill that gap with three evenly spaced window models. Today I have to open a calculator, do 15/4 = 3.75, and then type 3.75 into the Move box for each step. It breaks the flow and invites mistakes.

Request: Please allow simple arithmetic in the on-viewport Transform gizmo (Move/Scale/Rotate). If I type 15/4 and press Enter, Studio should evaluate it and commit 3.75 to the field.

Expected behavior: Support + - * / and parantheses and on invalid input, keep the previous value and show a small hint.

Why this matters: It removes constant context-switching to a calculator during building. It reduces typos and rounding mistakes in repetitive layout tasks (tiling, grid fills, proportional scaling, spacing arrays). It matches what many creation tools (Blender, Adobe Illustrator, etc) already do.

(I’ll attach a short clip that shows the “duplicate → move 58 studs → fill the gap with 58/4 steps” workflow. Beyond simple cases like 58/4, my builds often use messy numbers like 28.191/5, where evaluation keeps placement precise and fast.)

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