Almost finished but losing motivation, need feedback

Hi, I’m at the stage where my game is playable and almost ready to release, but the thing is I lost motivation to continue working on it and dont know how to move forward.
Ive been working on it for a while but now am having doubts about its potential, and if im focusing on the right stuff.

Im avoiding modeling the stuff I need to bc it just feels like a chore to model.
Not sure if the gameplay is clear enough or if the progression is good.

Link To My Game
Below are some icons/thumbnails

Please let me know:

  • how I can improve my game

  • what I should prioritize

  • and how to know when my game is ready to advertise.

also I am considering spending 16 ad credits a day for 3 days after release.

Any honest feedback helps, thanks.



5 Likes

Real developers keep working.
Real developers prioritize intelligence over reputation.
Real developers don’t stop halfway.

Just put that one more step, and you’ll be sucessful.
One more step, and everyone will know who you are.

Ya feel me?
:vulcan_salute:

3 Likes

you forgot “ya feel me?”

2 Likes

Edited. Real developers correct other developers’ errors. You are becoming a real developer.

3 Likes

this game looks great and interesting

its ready for advertisement

1 Like

Alright, here’s my feedback on it. Remember, real developers give constructive feedbac

1.-
UI needs serious work on the loading page/before claiming tycoon/when claiming tycoon, it doesn’t fit with the later icons that are in the screen

Tutorial is great. No fancy stuff, no time wasted.

Monetization? Amazing. Real developers prioritize intelligence over reputation.

Gameplay? Decent. I’m not into these type of games, but I liked this game.

There should be much more builds, but right now it’s really good.

Is there any different type of noobs? Like giants, etc.

Is there any server events? Noob boss, etc.

The mechanics are really attractive, specially that one where you control the noob warrior.
Your game has potential—One more step, and everyone will know who you are.

3 Likes

This game is genuinely pretty fun. I’d say go into more detail with your tutorial (so players know which button to press to build stuff), but it is such a great idea, and with rapid iteration, could become a hit on Roblox.

Also, when controlling noobs, there isn’t a way to stop controlling them, or at least an indicator as to which button to press so you can stop controlling them.

Maybe fix this bug too lol. Shouldn’t collide with each other.

2 Likes

Real developers know UI quality doesn’t matter anymore when one of the top games has ui like this:

2 Likes

yes but real develo

Real develos dont have to finish each others thoughts