okay-
am i just dumb or this thing won’t somehow work?
(oh btw i did the EXACT same with another pet, and it worked perfectly)
All I did is insert a script in the pet model then wrote this :
script.Parent.AnimationController.Animator:LoadAnimation(script.Parent.Animations.Movement):Play()
For some reason the anim isn’t playing.
I did the exact same thing with another pet and it worked perfectly as I mentionned above.
Okay nvm i think i got it (not sure, testing right now)
RMofSBI
(RMofSBI)
#2
Does the new pet have a child called Animations and a child of that called Movement?
1 Like
Yeah I always make sure of that but idk why it doesn’t work
But I think i just got it
is the script inside a humanoid?
1 Like
no it’s not, its just in the pet model
RMofSBI
(RMofSBI)
#6
No errors in the ouput? . . . . . .
1 Like
RMofSBI
(RMofSBI)
#7
Animation Controller doesn’t need humanoid, but does need Motor6d.
I guess i’ll just make the pet again guys
Edit: it worked…
