An actually good dynamic head to classic face converter: FacesAreBack!

Hello, I’ve been working on something for the past week and thanks to LuigiRulez2022’s classic face archive I’d like to show everyone my dynamic head to classic face converter, FacesAreBack!

I’ve compiled over 409 meshIDs from every single dynamic head available in the catalog and 409 classic face IDs to convert to. As of now, it is only available on R15 because for some reason R6 has entirely different mesh IDs for the dynamic heads.

The script determines what meshID your dynamic head has, looks it up in the HeadData table and converts it to a classic face. For dynamic heads that have the same MeshID, it identifies your face via TextureID since even if they have the same MeshID, they have completely different TextureIDs.

I’d really like some feedback and I think I’ve done a pretty good job. You can get the model below:
FacesAreBack v0.51

BEFORE FACESAREBACK:


AFTER FACESAREBACK:

FacesAreBack is completely free, and will forever stay that way!

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