- About Me
Hi, I’m known as Andreslopez0. I’ve been learning to develop video game assets since 2018, when I first learned to use Unity. That same year, I transitioned to Roblox Studio, and more recently to Godot. I currently use both Studio and Godot in my workflow. In 2019, I began learning 3D modeling in Blender, and since 2021, I’ve been uploading 3D models to Sketchfab. These days, I focus primarily on 3D modeling, especially assets/props for environments, buildings and vehicles.
- Tools
Some tools I use in my workflow:
Programs
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Blender (for general 3D modeling and texturing)
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Blockbench (for blocky 3D modeling)

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Krita (for sketching, painting and texture painting)
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Aseprite (for pixel art)
- Showcase
I mainly focus on low- to mid-poly aesthetics, but I’m learning to create more detailed and realistic models. Here are some of the models I’ve been working on since 2021.
Here are some images of my work
- My Profile (a little talk about myself)
I am someone eager to gain more knowledge in the subjects I’m passionate about, such as 3D modeling and game development I welcome any opportunity to collaborate and turn ideas into reality with enthusiasm.
smiling
- Availability
I am available to work for 10:00A.M. to 9:00P.M (GMT -5)
- Payment
I’m very flexible with the prices.
I prefer use mostly Paypal, but I’m fine with Robux as a payment method.

































