- What do you want to achieve? Keep it simple and clear!
To Make The anim play When tool is Equipped and Activated
- What is the issue? Include screenshots / videos if possible!
Anim Only Plays When tool Is Unequipped(I cant show Vids)
- What solutions have you tried so far? Did you look for solutions on the Creator Hub? I Added Waits to The Humanoid and ourhum Variables
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
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What happens if you put in some prints to see when/if these events get fired?
example:
tool.Handle.Touched:Connect(function(otherpart: BasePart)
print(“Tool touched”)
tool.Activated:Connect(function()
print(“Tool activated”)
–code
end)
end)
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Do debounce for a tool
char limit
otherPart.Parent:FindFirstChild("Humanoid") or wait()
This would be an issue later on, as wait() actually returns a number instead of properly yielding until the humanoid is loaded in. I recommend using WaitForChild(), or (judging by what you’re trying to make) exiting the function in case one of them isn’t found.
This is probably your solution: Change the animation’s priority to the highest priority.
Nothing really seems to work so i think i should do something else but thanks for your time and effort and i also did what you guys said but nothing is working