For a few days now I have been trying to find a way to animate my already rigged and scripted npc that runs around and kills you, But I have only run into things that wont work for me. I do not want to just copy the animate script as that just seems too bugged with the type of character I have made. I want this to be simple like only walk, jump, fall, and idle but I do not want it interfering with my AI script. I know I am not supposed to ask for full out code, and I dont expect you to do that, but atleast tell me how to make my own simple but working script. The walking uses :MoveTo (I am saying this because it might be useful to know)
Then make some animations on your NPC on the animaton editor, Tell me if theres a different issue because i have made many npc’s for my game so i should know what the problem is
but in test he just looks real weird, I couldn’t get him to stop for the idle but the walking is worse anyway. If you have any idea why this is happening, please let me know.