Hey all, I’m currently trying to script the animations I’ve created for an enemy NPC to play during their respective actions.
My question comes from how can I tell when my npc is not moving, moving, or jumping? I looked into HumanoidState but that doesn’t seem like it will accomplish what I need. Unless I’m using it wrong.
Every animation tutorial I look up just copy and pastes the default ROBLOX LocalScript Animator, which works for Player animations but not NPC animations. Maybe I could frankenstein the local script to work, but i’d rather try and learn the best way to go about this.