Animation base keeps moving

So here’s the issue. I made a rig for fun, and I wanted to test if it could use an idle animation. However, the base of the rig keeps moving in circles. I’ve tried to delete the torso part of the rig, and while it did work, my friend messed around with it and it messed up again.


Make sure nothing is anchored except for the primary part.

Turn CanCollide off on your rig parts. And anchor your PrimaryPart.

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