Animation bugs out when the bot walks or is about to become idle, not sure why. Any ideas?
Video: Editor.mp4 on Vimeo (The first 3 seconds in particular)
script:
local Animations = script:GetChildren()
local Walk = Huma:LoadAnimation(Animations[2])
local WArms = Huma:LoadAnimation(Animations[1])
local function CheckSpeed(speed)
if math.ceil(speed) > 5 then
Walk:Play()
WArms:Play()
else
Walk:Stop()
WArms:Stop()
end
end
Huma.Running:Connect(function(speed)
CheckSpeed(speed)
end)