https://gyazo.com/3c4ac8b444f00ce768b83fc40ec0e65a This is how it looks when I export it.
This is how it looks in the animation editor: https://gyazo.com/465566bc80b37276f18d4204fab7b6c8
https://gyazo.com/3c4ac8b444f00ce768b83fc40ec0e65a This is how it looks when I export it.
This is how it looks in the animation editor: https://gyazo.com/465566bc80b37276f18d4204fab7b6c8
What a block on animation editor is that the bug your talking about?
Can you specify what’s wrong? I don’t see anything wrong…
me neither
it looks normal to me when checking both
The easing styles seem to all have been set to cubic.in, whereas before he was using cubic.inout and cubic.out. This is happening to me too, and I have no idea at all how to fix it.
Oh, I see. But the default animation editor doesn’t have easing options so I assume he made it in Moon Animation Editor?
It does. If you select it and then like right click u can choose easing styles
Oh, I didn’t know that. Sorry my bad.
Can’t you just change the easing style and re-upload it?
Default Animation Editor is reversed
As fierzaa said that she have faced this problem because of how roblox suddenly updated it’s easing button for each
when you change the direction to “in”
The output will be “Out” it will runs as in when using Animation Editor
even if you’re setting it into “Out” it will be “in” as results when exported
Moon Animation Editor faced this one before but now when you change to “Out”
it shows with preview and when you exported the animation it will go what you have set before you can scroll to test easing below
Thank you! That’s a life saver. So to be clear, Moon Animator does not face this issue?
Not to my knowledge, no. It works just fine for me.
instead of output problem
it is fixed for confusion by adding a multiple linear to make sure it works as what it’s supposed to be (you don’t need to add them tho because it is doing automatically)