When using the IK solver in the Animation Editor, LowerTorso.RightHipRigAttachment does not reset to its default orientation of 0,0,0 when you stop editing. This is not a problem w/ the IK dragger (tested w/ the same constraints). Once the joints are forced to be recalculated, the leg will be displaced. This occurs on all R15 rigs.
AnimationEditorIKRepro.rbxl (28.3 KB) – This is a place file with a dummy rig, and a script to monitor changes to the RigAttachments.
Steps to reproduce:
- Run the script in the place file (ServerScriptService.Script)
- Open the Animation Editor, and enable IK
- Get the leg placement to change
- Disable IK, or close the Animation Editor
- Observe the output