Animation Editor IK not working correctly

After the update today 22nd January 2024 I attempted to create a simple animation using the Animation editor. The video below will demonstrate how it is not working.
The steps I took to fix the problem included the following

  • Restarted Studio

  • Restarted my computer.

  • Created a new file and repeated the steps with the same result.

  • Repeated the same steps with different avatars.

The steps I took are

  1. Open a new baseplate project
  2. Open Rig Builder
  3. Chose an R15 rig (mesh 2016)
  4. Open animation editor (first click usually does nothing, second time it opens)
  5. Select the Rig
  6. Click IK
  7. Enable IK
  8. Select any limb.
    No tool gets selected, the limb is not highlighted in the workspace, and can not switch tools using short cuts (1,2 etc)

If I click on the limb in the workspace I can then select rotate or move and it will register as a keyframe. But IK feature seems to completely not work.

1 Like

Too fast on the keys. I don’t know what is wrong, it works fine for me. Have you tried it recently?