Animation Editor Problem

Hey everyone,

I am trying to rig and animate a monster to make it walk, but I have been encountering many errors with the way it is working. Maybe I am not rigging it right, or maybe there is a problem with the meshes I imported?

What currently happens is 1: I won’t be able to animate/move the uppertorso, 2: Multiple Motor6D’s are affecting the part, or 3: The uppertorso and lowertorso don’t directly affect each other.

Here are some screenshots of the monster I have been building:



How can I rig this monster correctly?

Thank you to anyone who helps

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Bumping this post. I have a feeling the solution is simple, but I can’t find it. Any help would be appreciated.

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I suggest rigging the character from LowerTorso and going from there something like this:

Root → LowerTorso → UpperTorso → UpperLeftArm → LowerLeftArm → LeftHand

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Thank you for your help. I think I just need to edit some of the joints positions and it should all work smoothly.

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try swapping part 0s with part 1 because it may work

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