Hello
so idk why but for a spear wepon or pitchfork i did an animation:
Buuuuuuut when i do it in game ist broken:
the only way it fits is when i make priorety action 3 waht you can guess is unreliabal because the attack animtion are getting overwritten so any idea why that happens?
I’ve encountered this problem before and it’s because your idle animation conflicts with the default roblox animation. If you want to 100% fix this remove the animate localscript that comes with the character. If you already have removed it then I don’t know.
so found out why it dint worked on the player it was because i forgot to set it Action not Action1
Also for npcs i had two checks if its playing and it interfierd with eachother and i learned also that for npc i had to put the root to the server owner:
root:SetNetworkOwner(nil)
so yeah i learned its called action not Action1 and to set npc to NetworkOwner nil <-(Server)
still thanks for replieng