Animation Graph Editor doesn't reset OnceAndHold animations.

As was said, if you set an animation clip in the Animation Graph Editor, you’ll see that even if you press Reset to Start or stopping and playing the animation, it’d STICK to the hold pose, this too persists in game where if you :Stop the animation and then :Play it again, it’d result in the hold animation appearing.

There is currently NO way to reset the OnceAndHold animation, hence why I believe this is a bug despite the Animation Graph Editor being in ‘Full Release’

The image I have attached shows the way to replicate it… it’s not exactly difficult to find, it’s literally just doing an animation that’s supposed to hold at the end and that’s it.

Expected behavior

I except the animation inside of the graph to be reset accordingly to a script stopping and playing the animation again or Reset to Start button in the Animation Graph Editor.