Greetings
How would I play an animation on like an actual Rig. You know those one part guys. How do i PLAY the animation with a script. I dont know ANYTHING about this
like how to play a normal animation on a rig? Assuming you have the animation id. (My fault if I misunderstood the question)
local rig = script.Parent
local humanoid = rig:WaitForChild("Humanoid")
-- Create Animation object
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://YOUR_ANIMATION_ID" -- Replace with your animation ID
-- Load and play
local animationTrack = humanoid:LoadAnimation(animation)
animationTrack:Play()
tried this . it’s not erroring or anything it just like isn’t playing the animation ?
ok, so check your animation priority and set it to action 4 or something high (in the animation editor), and also check if the rig is anchored.
did both it still isnt working for some reason
Ok, let me send a video so you can just replicate.
Spawn Rig,
Make animation
set animation priority (I also set my animation to looping so it repeats forever)
Publish (and copy the asset id)
add script
paste the id
copy and paste the script
insert the id
ohh you’re using that kind of rig, idk if it makes it different but i’m using the kind of rig that uses bones and is like 1 part if u know what i mean
oh, my bad, I did not understand that, what do you mean by “1 part”
what i mean is, it’s not like “torso” “left arm” it’s just like “character” as the part
i have the animations, i just don’t know how to play them
does the character have a humanoid?
yes it does >>>.>…>>…characterlimit ignor>>>
so are you trying to make something like this?
i guess? i have no idea what this is
an animated part. Could you send a screenshot real quick of your character and its children
can you send a screenshot of your “rig” too please.
it looks great in my opinion, are you using animations from blender or roblox studio, and do you have any bones/motor6d set up?