Animation is failing in a weird way

I made an animation for a monster in my game, it looks fine in the animation editor, but there’s 1 main issue, when playing it through a script. The main part of the rig that was 4 motor6d’s in it, moves way more than the animation is supposed to. Everything else is fine, but that one part is moving like 2-3x more than it should. This actually ruins the animation, and I even tried re-uploading the animation and using the new one to fix it, that changed nothing. Is there a way to fix this?