Animation is playing but not correctly


So like this animation works in the roblox animator and in blender but the moment i play it in game it doesnt work correctly, but it works with the same rig in the animation but not in game??? its definetly a problem with the model but idk how to fix

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Animation priority most likely too low. Try Action4

https://create.roblox.com/docs/reference/engine/classes/AnimationTrack#Priority

didnt change anything its still like that, and still its only the tail moving for some reason.

Check the names of all the parts in the rig that you’re animating on and the actual character rig, maybe something is off there

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what do you mean by that, should all the names be unique or?

ok say u have 2 rigs
rig 1: you use this rig to import the animation, do stuff etc
rig 2: this rig becomes the character that the player uses

if rig 1 arm is called LeftArm2 and on rig 2 that arm is called Left_Arm_2, there might be problems. I doubt this is the problem but it’s worth checking i guess, i think i had this happen.

wait i just noticed, there is an error that pops up about replicated storage, check to see if thats halting the animation loading

the error is something else im just leaving it there for now since i dont need to fix that, but ill try this later, and also if u need to know, i have the original model in rep and then it clones it to the starter player and changes the name to starter character