Animation Lag With Multiple Chars

  1. What do you want to achieve?
    2Characters moving within Moon Animator Without any Lag.

  2. What is the issue?
    One Character in Moon Animator doesn’t lag, 2Characters animated at the same time Lag tho.
    This Explains it:


    It happens in studio.
    As I will make my Animated Show completely in there, That’ll cause a big Issue.
    I’ve done some Animations in studio with up to 50 Characters without lag before, So I Don’t know what went wrong here - The Place is brandnew, Created Yesterday as of writing this post.

  3. What solutions have you tried so far?

  • I looked on the Devforum, Only to find Ingame Issues - Which isn’t my Issue.
  • I tried Disabling the Avatar Joint Upgrade - Beta Feature.
  • I Deleted the AnimSaves of the Characters, So there aren’t too many Instances in Character.
  • I messed with Both Quality Settings in Rendering, Setting them to lower and higher levels.

Idea - I don’t know how, But maybe it’s due to the new Occulisiion Culling (Or however it’s called), Which Makes Objects not render at full Capacity, to Save Performance, is there a way to disable it maybe?

Found the Solution: There were More AnimSaves stored elsewhere.

Basically for anyone Reading this; Check your Characters, And move all the stuff, that isn’t rigged/Character Related, Like Preset Animations to Workspace. Don’t put everything into your characters, As I did with my preset Animations.

Hope this helps :slight_smile:

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