Animation Loading Incorrectly

Hi everyone! I am having a little bit trouble with animations. I’m not sure if this is the right category but here is my issue. This is what it looks like in blender:

vs.

What it looks like in game:

As you see the arms load with the animation however, the gun is stuck in the wrong position.

I am using the Blender Animations plugin as you see on the left. Any help? Thanks!

Seems like a Motor6D problem, your gonna have to adjust the Angle and Offset properties of it (C0)

Would you mind explaining how to do that

This is the hierchy for the motor6d

Main is the main component in the weapon and the motor6d is located in the HumanoidRootPart of the viewmodel

Loacte the Motor6D in charge of the weapon’s weld and you would want to run some code in the command bar if you have it open (In Studio View tab)

Here an example code of what you would want to do (This is completely an example you would have to adjust it to your likings)

Motor6D.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(-90)) -- Motor6D in this case would be the main Motor6D handling the weapon's weld
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the only issue is that the viewmodel is located on the client which means I can’t use the command prompt