Animation Not playing correctly

Hey right now my friend is working on Deagle animation but in ROBLOX animator it’s playing correctly but in the game it’s not. We’ve Tried all Animation Priorities and Overwrite the animation multiple times and re-exported it but it’s not working.

Move this to #help-and-feedback:art-design-support

it lookslike the player has delay from the gun. maybe the way its scripted?

You should weld the ammo to the player hand then play the animation also you can detect when the animation reach a keyframe by naming it then use AnimationTrack.KeyframeReached(“AndTheKeyFrameName”) then change the weld part1 to the gun.