Hello! I have an npc model that is inside a world model, and the world model is inside a viewport frame. when i try to play an animation with the npc, the animation does not play. However, the default animations that the any npc has plays, and when I checked the animator’s :GetPlayingAnimationTracks(), it shows the the animation is playing. I tested the animation with an npc in the workspace and it worked with no problem. I have ensured that i used to correct animation id and the animation priority is action. What’s the problem?
viewport frames don’t work very well with ScreenGuis, sorry.
nevermind i found out that the problem was that the animation hasnt loaded fully to be able to play yet, i just had to wait for one frame then play the animation, now it works
oh AND viewport frames do work with screenguis, i just mixed them up with surfaceguis (oops
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