Nabidevx
(Nabi)
October 23, 2022, 10:24pm
1
So I made a model, but the animation doesn’t show when im play testing, but it does show when I run on client, any help?
it’s a server script.
local animation = script:WaitForChild('Animation')
local humanoid = script.Parent:WaitForChild('Humanoid')
local dance = humanoid:LoadAnimation(animation)
dance:Play()
dance.Looped = true
1 Like
Sniperkaos
(Swag Messiah)
October 23, 2022, 10:43pm
2
try animating with a local script instead, some animations aren’t replicated from the server to the client if I can remember correctly
Nabidevx
(Nabi)
October 23, 2022, 10:46pm
3
Changed it to a local script, still nothing
UhhQuoi
(Aegarys)
October 23, 2022, 10:48pm
4
Have you tried to use the animation ID for the local animation
?
I’m not very good in these types of situations, but I can try to help with what I can think of!
Sniperkaos
(Swag Messiah)
October 23, 2022, 10:48pm
5
did you move the localscript to the playergui
Nabidevx
(Nabi)
October 23, 2022, 10:52pm
6
Why? The animation is in the script?
Sniperkaos
(Swag Messiah)
October 23, 2022, 10:53pm
8
LocalScripts only run in the playergui or startercharacterscripts
Nabidevx
(Nabi)
October 23, 2022, 11:10pm
9
Hi!
It’s not a local script, it’s only a serverscript.
Sniperkaos
(Swag Messiah)
October 23, 2022, 11:14pm
10
can you try using it in a LocalScript? some animationpriorities like core if I can remember do not play on the client if played on the server, if you really want to use the server then Action should work OK
Nabidevx
(Nabi)
October 24, 2022, 12:27am
11
A local script in workspace? Is that okay? I did that, but still no change
Nabidevx
(Nabi)
October 24, 2022, 10:54am
12
Bump, can anyone help with this?