When changing to R6 body type, I get the R15 Body type with R6 Animations
Expected behavior
I expect the BodyType changer to show correct results
When changing to R6 body type, I get the R15 Body type with R6 Animations
Expected behavior
I expect the BodyType changer to show correct results
Are you saying you’ve set the avatar type to R6? Or are you saying that you’re setting override body parts to R6 parts? I’m confused because if you’re talking about setting the avatar type to R6, I can’t reproduce the problem you’re describing. Doing that definitely changes the avatars to R6 when I do it, and months after rolling out Avatar Settings you’re the first one to report this as a problem.
Can you send a screenshot of what your Avatar Settings setup looks like? And do you have any game scripts that are spawning avatars that might be related to this?
hes saying the studio bugged and it didnt change his parts to r6 only his animations
What you could do:
Hello, Sorry had to make a repost due to me using the wrong video link. No this is a fresh baseplate, Keeps happening for new baseplates. This issue just came up randomly for some reason.
I have so far: Toggled R6/15
Restart and Redownloaded Studio
Media Link: (Will expire in 2 days)
External Mediaah, thanks for the video. OK, I see the problem: you’re not changing the body type setting. If you look at the label just above where you’re clicking “Standard R6” you’ll see it says “Animation Packs”. So that’s why it’s giving it R6 animations - that’s the purpose of that button: to give R15 avatars a standard-R6-animation pack.
If you want to spawn R6 avatars, the way to do that is up in the upper right corner click the 3 dots:
and then in the pulldown there, select R6 (and save, of course).
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.