Animation Performance

Hey there! I’m making a game and expecting to add lots of animations
My “Strat” is to fire a remote event to the client that plays the animations instead of playing them on the server. Is this <,>,= as server-played animations?

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Playing animations on the Client would in fact be better than playing them on the Server, though you should really only use RemoteEvents for when the Character is doing some sort of action move like punching or eating.

Also would appreciate if you don’t use <,>,= as a way of communicating. Took awhile to realize you meant less than, greater than, or equal to..

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mb yo
thanks for that answer, really didnt even think about makin general remote events :sob:

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