Animation playing on server but not on client

no problem! glad I could help!

look at that, I was right, you werent using the actual AnimationController, next time pipe down bozo when receiving help

i was, in fact, using the new animation controller. the character simply hadnt finished loading when i created the track, so im guessing that messed up the loaded animation in some way. when i printed the animation controller it pointed to the new one that was made when my character respawned. you were wrong, please accept your failures and use them as motivation to develop your skills further, turning them into “victories” or something idk i couldnt find a better word for that.

what do u think character loading does LOL, it sets up whole character model, new baseparts for body parts, new humanoid and its animation controller

you need to pipe down and get some knowledge first before rejecting someone elses solutions

you fail to pay attention to details. i very clearly said that when i printed the animation controller (referenced before preloading the character) it existed and pointed to the new one that was created on respawn. when a character is loaded, the humanoid is created first before any of the body parts, so im assuming that when i made the track, the animation controller existed, BUT body parts werent loaded in yet and so the track had been messed up in some way.