Animation plays diffrently in game

Hello i recently made an animation for my game. The animation i played works perfectly when i’m not in the game. The animation is set to action so i cant figure out what is making it spin like this. I want it to spin like the studio and im wondering if its because my animations axis’ are messed up or something like that

Studio
https://gyazo.com/6e63726e7aacbc25ce75051ea9b6148c

Game
https://gyazo.com/09317d4d40402dbd1c5475db97a04b2e

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I used to have this glitch where the model I was animating would get stuck on a keyframe once id finished animating it. Once I started a new animation on it, it would look fine in studio but then when I go to play the animation in game the keyframe that the model was stuck on would affect the animation. Try a inserting a new model and deleting the old one.

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