Animation preview

I currently have a shop selling emotes / dances, and i want to make it so you can preview the animation before buying it.

But i have no idea how to do it, can someone help ne please?

Thanks. :slightly_smiling_face:

I’ve never done that before, but I would try to use a ViewportFrameGUI with a clone of the player character, and then I would create a script that plays the animation in the Humanoid.

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Is the humanoid for the preview in a gui or in the workspace?

So the viewport gui is within StarterGui. You assign it a camera, and then place what you want viewing inside the viewport frame. Have a script play the animation for the character within the viewport frame, and you’ll see it! As long as you have the character as the camera subject, of course.

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